I'm Sam, a Game Designer and Composer, passionate about narrative, world building and music - and also a bit of an eSports nerd.
This website and portfolios should be a glance at my thoughts. Go ahead, and take a look.
'... if our purpose and our activity and our focus are to make people play, then let’s become architects of play. Like architects, we create just contexts, and also like architects, we are slave to the ways others appropriate what we carefully create. We give a space for people to explore and express themselves...
'We, the architects of play, make people play. Game design is dead. Long live the architecture of play.'
Miguel Sicart, 2014
Portfolio of Work
My game design portfolio in all its improving glory.
Includes, prototypes, ludic sketches, game design documents, design briefs, essays, pitches, presentations... all the paraphernalia that goes into making games!